Retroware

Commodore 64 Intros

Here are a few of the intros I wrote in assembly language for the Commodore 64 starting in the year 2014. Rigorously oldskool style!

Beam Racer

My first ever intro and my favourite one.
More info and download link here.

Haunted

An excellent char-mode logo by DMD finally in motion!
More info and download link here.

Ambigram

Ambigram is one of those intros that require understanding what the theme is about in order to be fully appreciated.
More info and download link here.

If you watched the video/ran the intro and you’re still wondering what this is about, check my notes on this production.

Border Mania

My first attempt at opening side borders on a Commodore 64 and my first attempt at creating a new logo.
More info and download link here.

Work stages of the logo are available on my WordPress.com blog here.


Other Commodore 64 works

I wrote a number of things for the Commodore 64 over time, but I guess it’s worth mentioning at least the ones below.

SPUTM-like implementation (also referred to as SCUMM mock-up)

It’s by no means complete, but a number of components to recreate SPUTM on a Commodore 64 are ready. I’ve put together a demo involving a location and a few objects from “Monkey Island 2, LeChuck’s Revenge”.
I converted and edited all graphics myself and obviously wrote the code too.
More info and download link here.

A SPUTM-like implementation by Luigi Di Fraia

A SPUTM-like implementation

Here’s a video of the current state of this effort.

Guybrush Treepwood sprites for my SPUTM-like implementation


Graphix

Graphix is a plotting software for everywhere continuous and differentiable bivariate expressions. I wrote the 3D engine myself using principles behind perspective projection and light reflection. I also wrote a quite complex mathematical expression parser with “pretty print” capabilities that was integrated within the application.

Graphix 3: splash screen by Luigi Di Fraia

Graphix 3: splash screen

Graphix 3: input prompt by Luigi Di Fraia

Graphix 3: input prompt

Graphix 3: sample drawing by Luigi Di Fraia

Graphix 3: sample drawing

Graphix 3: sample drawing by Luigi Di Fraia

Graphix 3: sample drawing

Graphix 3: sample drawing by Luigi Di Fraia

Graphix 3: sample drawing

Graphix 3: sample drawing by Luigi Di Fraia

Graphix 3: sample drawing

Note: users may use DOSBox to run this program. Click here for more information and download links for DOSBox.

Downloads for DOS


Graphix 2006

This application is an OpenGL-based evolution of my Graphix and Mathematical Parser software. It’s based on GTK+ for a windowed drawing.

Graphix 2006: sample drawing by Luigi Di Fraia

Graphix 2006: sample drawing